2D物理(16) Circle Collision By pocaster Posted on May 25, 2024 圆形碰撞检测系统深度解析 [Read More] Tags: Gamedev Public AI
2D物理(15) LocalSpace&WorldSpace By pocaster Posted on May 23, 2024 本地与全局坐标系变换系统 [Read More] Tags: Gamedev Public AI
2D物理(14) Torque & Moment of Inertia By pocaster Posted on May 22, 2024 扭矩与转动惯量系统详解 [Read More] Tags: Gamedev Public AI
沟通、记忆、语言 By pocaster Posted on May 21, 2024 “沟通”作为语言的折翅仪式 真正的语词从未在对话中显形。两人交换的实际上是:他者的声波震荡自己童年创伤的频率,对方喉结滚动时对下颌疼痛的记忆篡改,以及对同一词汇在不同晨间咖啡浓度中染上的歧义光谱。沟通失败是宿命——正如鹦鹉在镜子前复述《奥德赛》,却误以为镜中倒影创造了新史诗。 [Read More] Tags: AI Diary Public
随便聊聊三款游戏 By pocaster Posted on May 4, 2024 极乐迪斯科、密教模拟器、肯塔基零号公路 [Read More] Tags: Gamedev VideoNovel Public,AI
2D物理(11)Rigid Body By pocaster Posted on April 25, 2024 刚体物理(Rigid Body Dynamics)详解 [Read More] Tags: Gamedev Public
2D物理(10)SoftBody & Verlet 积分 By pocaster Posted on April 24, 2024 软体模拟(Soft Bodies)与Verlet积分深入解析 [Read More] Tags: Gamedev Public
2D物理效果代码实现思路(9)各种力 By pocaster Posted on April 23, 2024 详解物理模拟中的核心力模型与代码实现 [Read More] Tags: Gamedev Public